Mobile Game

How to Survive as an Indie Developer

2026β˜… 0
Mobile Game

In this first episode of Game Designer's Notebook series, I challenge the common gamedev advice to "just make a great game". We dive into various game examples, sales figures, and review statuses to question if a critically acclaimed game is the only path to success. Join me on my game development journey as I explore different strategies for designing, making and publishing games. Check out my game Axona on Steam: http://store.steampowered.com/app/2645950/ -------- 00:00 Intro 00:57 Defining "Great" 02:38 The Audience Multiplier 07:02 The Problem with "Good" Games 09:33 Appeal Factor 12:45 Finding the Correct Niche 15:11 Conclusion -------- #gamedev #indiedev

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